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Orphidians

The manuscripts of ancient times tell of the history of two civilisations, the Utopia of the Sphinx and the Ophidian Alliance, which could have conquered Aarklash if they hadn't mutually destroyed each other.

After the cataclysmic battles the ancient reptiles of the Ophidian Alliance found refuge in the bowels of the mountain peaks of Aarklash. There they transformed the networks of caves into their sanctuaries.

These lairs are guarded by their army's most powerful marksmen and the elite warriors of the ancient snakemen. Endowed with excellent aim and an ophidian bow with high strength and long range the ophidian archers are true hunters who can stalk and eliminate the toughest opponents.

Only the judges of the Ophidian Alliance, the forbidding sydions, sometimes venture out to the surface with their faces unmasked, the rest of the Ophidians would rather remain hidden in their mountain lair. Only in the direst hour does the army of the Ophidian alliance go marching to war in en masse.

Ophidians will use stealth over brute force, although they possess vast quantities of both!

Their warriors will venture into the shadows of Aarklash, accompanied by slaves and the Apostates of darkness, acting as their masters will to fulfil the undecipherable destiny of the dark alliance.

The Apostates are terrifying to behold, armour-clad, covered in razor sharp spikes - often adorned with grisly trophies, these are the elite shock troops of the alliance. Their masters are the Ophidians and they obey their orders without question or fear. Their true purpose in life is not their allegiance or their thirst for victory - only the taste and butchery of war.

The ophidians are allied with the living-dead of Acheron and the alchemists of Dirz.

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