| :: Information |
| About SMG |
| Events |
| Traders |
| Stockists |
| Online Store |
| :: New Product |
| Hell Dorado |
| Intro |
| Factions |
| Rules |
| :: Rackham |
| AT-43 |
| Confrontation |
| :: Privateer Press |
| Warmachine |
| Iron Kingdoms |
| Hordes |
| No Quarter |
| P3 Paints |
| :: Corvus Belli |
| Infinity |
| Rules & Army Lists |
| Factions |
| :: Crocodile Games |
| Wargods of Ægyptus |
| Wargods of Hyperboria |
| :: Scenery |
| Ziterdes |
| :: Urban Mammoth |
| Urban War / Metropolis |
| :: Accessories |
| GaleForce9 Sets |
| Brushes & Tools |
| Carry Cases |
| :: Army Painter |
| Quick Shade |
| Battlefield Flock |
| Spray Primer |

In HORDES you take control of a powerful warlock and wreck havoc on your foes with a warpack of hulking warbeasts fuelled by unbridled rage. In a game of HORDES, only the strongest, fastest, and most cunning will survive, while the rest will be mincemeat for your warbeasts.
HORDES is a new 30mm tabletop miniatures combat game set in the wilds of the Iron Kingdoms. Players jump into the action controlling enigmatic Warlocks and their packs of savage Warbeasts as they battle for territory and survival. The game is set in the same world as Warmachine and is essentially known as WARMACHINE's® feral twin.
HORDES is a completely stand-alone game, utilizing unique mechanics and systems that enable your warlock to control his army of warbeasts. No focus, No warcasters. This time it's about Fury, warlocks and tooth and claw.
These are not new factions for WARMACHINE. However it is 100% compatible with WARMACHINE. If you know how to play WARMACHINE you already know the basics of HORDES. While the four factions of Hordes often fight each other, no doubt you'll try your armies against the armies of WARMACHINE time and again.
HORDES is based in the wilderness of the Iron Kingdoms, a sharp contrast to the steam-powered, man-made armies featured in WARMACHINE -- and it will launch with four all-new playable factions: The resilient Trollblood, the vicious Skorne, the mysterious Circle Orboros, and the tainted Legion of Everblight.

For centuries they have seen their sacred lands taken and their numbers diminished. Now the human nations have brought war to their last refuges in western Immoren. Banding together with their less civilized kin, the trollkin are on the warpath united with heavily armed trolls and the wild dire trolls. The Trollbloods march to war to claim what is theirs.

A mysterious and secretive group, few know of this ancient order of druids. Though few in number, they wield great power and influence wherever the shadow of wilderness falls. Capable of summoning the forces of the storm and stone, their will is rarely contested. Now they command the beasts of the wild to fight any who would dare.

The dragon Everblight was thought defeated by the Iosans centuries ago, but one does not so easily stop the immortal scions of the Dragonfather. Everblight has returned from his prison in the Top of the World and unleashes his newly massed legion of blighted beasts upon the world.

From beyond the treacherous Bloodstone Marches, the savage race of the Skorne now march on western Immoren with but one purpose: the utter subjugation of all its nations under their dreaded touch. With this army of sorrows come warbeasts the likes of which the nations of men have never seen.